Released HTML5 · Browser

Game of Life

Conway's Game of Life — the classic zero-player cellular automaton devised by mathematician John Horton Conway in 1970. Four simple rules applied to a grid of cells produce endless emergent complexity.

Seed the grid, hit play, and watch patterns evolve — from stable blocks to gliders to chaotic explosions. A timeless piece of computational history, playable in the browser.

Simulation Cellular Automaton Browser HTML5

Key Features

  • Classic Conway's Game of Life rules
  • Interactive grid — draw your own starting patterns
  • Play, pause, and step through generations
  • Runs entirely in the browser, no install needed
[SCREENSHOT 01]
[SCREENSHOT 02]
[SCREENSHOT 03]
In Development Unity · 3D Low-Poly

Frozen Realm

A retro-inspired strategy RPG set in a vast frozen world. Raise armies, command lords, and fight to free the land from an encroaching darkness.

Strategy Fantasy Low-Poly Open World Turn-Based Unity

Key Features

  • 3D low-poly overworld with a classic feel
  • Explore a vast, procedurally detailed frozen landscape
  • Command multiple lords, each with their own retinues
  • Strategic army management and tactical combat
  • Atmospheric day/night cycle and weather system
Press Kit
[SCREENSHOT 01]
[SCREENSHOT 02]
[SCREENSHOT 03]
In Development Unity · 3D

MagikBound

A magic-driven action game where your spells are your toolbox and your creativity is your greatest weapon. MagikBound puts arcane power in your hands and lets you decide how to wield it.

Combine elements, discover synergies, and build a playstyle entirely your own as you explore a world slowly coming apart at its magical seams.

Action Magic Spell Crafting Exploration Unity

Key Features

  • Deep spell-crafting system with elemental combinations
  • Highly flexible, creativity-driven playstyle
  • Rich world lore and environmental storytelling
  • Fast, responsive magic-based combat
  • Secrets and hidden synergies to discover
Press Kit
[SCREENSHOT 01]
[SCREENSHOT 02]
[SCREENSHOT 03]